WebResistance shouldn't be bothered with after point 15. Endurance keeps giving stamina up to point 40. 30 Faith will make most things usable, unless you want to Sunlight Spear or … WebBreakpoints! For example:Great Hex Lazer of Doom Spell40 int30 faithBreakpoint 1 10/10 The use of massive spices reduced the dmg to 200-300Breakpoint 2 40/30300-500 dmg, …
Steam Community :: Guide :: Agility Breakpoints
http://darksouls2.wikidot.com/agility Web11 rows · Stats are the measurable parameters of players, NPCs, enemies, and bosses. Base stats (excluding ... Strength is the stat determining one's ability to effectively use equipment with a … Attunement is the stat determining one's number of attunement slots available for … Weapons crafted from Boss Souls. All Weapons by Type Fist. Caestus Claw … in class with carr ep. 158
Steam Community :: Guide :: Ultimate List of all the Best …
WebDescription. In Dark Souls II, however, rolling has only one hard limit at 70%. All rolling below that will have the same animation, but as your equip load decreases, your roll speed and distance will gradually increase. Attempting to roll with over 70% equip load will result in a "fat roll", with its own, slower, animation. WebDec 23, 2024 · Moderately-equipped or "medium-rolling" - if your equipment weighs between 30% and 70% of your total Equip Load, you will be in this state. Heavily-equipped or "fat-rolling" - if your equipment weighs more than 70% of your total Equip Load, you will be in this state. Over-encumbered - if your equipment's weight exceeds your Equip Load, you will ... WebCasters are good at 20-25, melee are good for 25-30. 25 lets you get at least 4 hits with most greatswords/3 hits with most ultras. This isn't including RoF. I personally almost always settle for 25 before Chlor/RoF help immensely but you still have to adjust to your weapon. Honestly, 20 is usually fine in all scenarios imo except for ultras in class with dr carr episode 159